![]() ![]() (Plus, assuming that the counter value is a decimal one.) It searches two time and then 0 addresses found. Going for exact value puts me on a dead end. 'Writable, executable and Copyonwrite' I tried every "combination" with multiple searches. Ok, perhaps not all, but I all could handle/search. Before you think I am stupid and did not made the correct search, I pretty much did EVERY possible search. I simply can not find the CORRECT memory adress for this counter. While it is a "watch" or the chronometer, it doesn't really matter which one. What I want to do is to freeze or be able to modify this value. All this time thing and chronometer is mission-related and ONLY appears on this single mission. At mission start it displays 14:57 (02:57 PM) and when it reaches 15:00 (03:00 PM), the watch changes to a chronometer starting at 01:30 (one minute and thirty seconds) and decreasing until 00:00. This mission begins with a counter marking the hour. What I'm trying to do is to modify or freeze a "watch" (Attachment eg1) or a chronometer (Attachment eg2) on a mission. The game I'm trying to modify is a Playstation one game. I'm bit familiarized with CE, although I am far from expert. Topic's name is lame, but I can not think on a better (or clearer) one. Hello, CEF! This is my very first topic here and I'm only making it because I ran out of ways to figure this issue out. Posted: Thu 9:01 pm Post subject: Ace Combat 2, unique mission aspect. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |